Power-Ups

Power-Ups can be collected throughout all the tracks. They appear as brightly colored, pentagon-shaped 3-D icons containing a symbol indicating that type of power-up, most which hover a few inches above the ground, but some of which are suspended in mid-air. Racers drive through power-up icons in order to collect them. Altogether, there are twelve types of power-ups in Arctic Thunder, and new types will be introduced in the sequels.

Atomic Snowballs : Cold weather missiles that can be fired at other racers. May take multiple shots to knock a racer off his or her sled, depending on racer's health. 2 volleys per icon. Max capacity (12).

Shield : Generates a force bubble that protects you from other racers attacks. Lasts for only 10 seconds before deactivating.

Health : Replenishes a racer`s health if lost in an attack.

Power Boost : Automatically initiates a ten-second burn of your sled`s rocket boosters for an immediate burst of speed. Collect three boost icons in a row for a "super boost", which makes your sled go three times faster than normal.

Super Attack : When activated, sets off a powerful explosion covering a 5ft radius, which destroys any surrounding sleds within that radius on contact. The activator is not harmed before, during, and after detonation.

Invisibility : Activates cloaking device that makes the activator invisible to other racers for ten seconds straight.

Snow Bomb : Cold-weather landmines that can be laid behind the collector and detonate upon contact with another racer. 3 volleys per icon. Max capacity (12).

Rooster Tail : Creates rooster tail of snow that hinders visibility of racers behind collector for a good ten seconds.

Grappling Hook : Modified to snag other racers by their clothes and pull them off their sleds at up to three feet away.

Proximity Missiles : Powerful, heat seeking missiles that destroy sleds on contact and release a blast of energy that can destroy surrounding sleds at up to a foot away. 1 volley per icon. Max capacity (4).

Random : Activates a random power-up function.

Ramp with stunt marker: Generates 4 random power-ups and lets racers pull off killer stunts as means of showing off to and taunting other racers.